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NPC Generator

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Advanced [show]


Windy Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky brown painted plate armor. He wears a colorful flower in his white fur. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Artistic, Fighting. Bonds: Attractive, Guardian, Family. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Windy Moon, Male Tabaxi Cleric 4
Medium (5'0") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp.


Social Check DCs


Darrak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Fighting, Joker. Flaws: Ugly, Lazy. Bonds: Religious, Slave. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Darrak Graybeard, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp.


Social Check DCs


Aerdeth Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is braided into rings. His eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Aerdeth was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Athletic. Flaws: Insomniac. Bonds: Military, Poor, Adventurer. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Aerdeth Firahel, Male Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Aquan, Terran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, white, dusty cloak. His fur is black, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record, Slave. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Tricking Wind, Male Tabaxi Expert 6
Medium (5'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 17 (+3)11 (+0)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. 1 Chain shirt.


Social Check DCs

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