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NPC Generator

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Advanced [show]


Ombul Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His hair is black and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist, Gifted, Persistence. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Ombul Fastfoot, Male Halfling Cleric 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Valorean Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports tan clothing, slightly heavier than average wear. His red crest is singed and shortened. His gold eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Valorean lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Family, Job. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Valorean Daardendrian, Male Dragonborn Aristocrat 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +7
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +7

Possessions: 300 gp.


Social Check DCs


Fenriz Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears violet painted combat armor at almost all times. His dark red hair is long and unkept. His gold eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Fenriz's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a wizard, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fenriz Harmony, Male Tiefling Rogue 15
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 4000 gp. Aquamarine (1200 gp). Hematite (6 gp). Tourmaline (60 gp). Rich purple corundum (1600 gp). Rock crystal (60 gp). Iolite (60 gp). Onyx (60 gp). Deep blue spinel (1200 gp). Jasper (60 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is cinnamon and curly. His eyes are a pleasant green.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Carter, who enjoyed hunting, Windy was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Athletic. Flaws: Racist, Addict. Bonds: Nature. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Windy Shore, Male Tabaxi Druid 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Brass mug with jade inlays (400 gp).


Social Check DCs

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