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Silent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has cinnamon fur. This copper eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Nature, Job. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Silent Fang, Male Tabaxi Ranger 5
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)19 (+4)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicor Belief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has wavy purple hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Hedonist, Shy, Mundane. Bonds: Attractive. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Nicor Belief, Male Tiefling Warrior 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 26 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)14 (+2) 19 (+4)19 (+4)
Skills Intimidation +7, Perception +7
Senses Passive Perception 17
Languages Common, Giant, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Mindartis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and pastel handkerchief worn on his left side. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a pixie cut. This hazel eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Mindartis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Mindartis's father didn't care for him much, and the feeling was mutual. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Mindartis Horineth, Male Elf Aristocrat 6
Medium (5'0") Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He keeps his auburn hair in a pixie cut. His amber eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ombul is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Shipwright like his mother before him.

Motivation: Further expansion of business.

Ideals: Justice, Entrepeneur, Impeccable. Bonds: Rich, Job. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Ombul Littlefoot, Male Halfling Paladin 12
Small (3'0") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 69 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver comb with moonstones (800 gp). Carved bone or ivory statuette (10 gp). Sapphire pendant on gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (100 gp). Gold music box (4000 gp).


Social Check DCs

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