Hoglik Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his blonde hair. His eyes are violet and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp. Red-brown spinel (130 gp).
Mantus Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and brown. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Artistic, Optimist. Bonds: Immigrant, In love, Nature, Adventurer. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1300 gp. Blue quartz (9 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Malachite (9 gp). Sard (20 gp). Onyx (20 gp).
Left-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting violet shirt and pants, and is pretty ugly. He wears his gray fur down. He has several tiny jet earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Golden pearl (50 gp). Zircon (80 gp). Chrysoprase (80 gp). Carnelian (80 gp). 1 Minor magic item.
Rael Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He has a brown handlebar mustache and slicked back brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.
Motivation: He is greedy; and to be a apothecary again
Ideals: Fighting, Joker. Bonds: Religious, Job, Rich. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Iolite (80 gp). 1 Minor magic item.
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