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NPC Generator

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Advanced [show]


Vonbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long red beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has achieved small success as a Tailor.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Racist, Insane. Bonds: Attractive, Job. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Vonbin Bloodkith, Male Dwarf Aristocrat 5
Medium (4'4") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Tattersall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white shirt with thin black vertical stripes and blue pants. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Tattersall, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Zûmug Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a white costume with the symbols of the four houses of cards on his torso. His right hand appears badly burned and disfigured. His long golden hair reaches down to his waist. His gray eyes peer out from beneath his small white hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Religious. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Zûmug Atterton, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Blue quartz (12 gp).


Social Check DCs


Qemuel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sickle. His clothes are grease stained in places. He keeps his long dark red hair kept up in a rat tail. His eyes are likewise gold. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Qemuel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He left for the north, certain he would find work there.

Motivation: Money/treasure.

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Qemuel Hope, Male Tiefling Ranger 4
Medium (5'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)18 (+4) 10 (+0)20 (+5)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs

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