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NPC Generator

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Advanced [show]


Aelar Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright black hair and a scraggly beard. His amber eyes peer out from beneath his wide-brimmed grey hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 15 years.

Motivation: He is greedy.

Flaws: Secretive. Bonds: Rich, Guardian, Nature, Job. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Aelar Hanali, Male Half-Elf Warlock 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Nirgel Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears grey cloth garments or leather armor. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Addict. Bonds: Criminal record, Military, Immigrant. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Nirgel Haunted, Male Tiefling Ranger 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)17 (+3) 12 (+1)20 (+5)
Skills Performance +7, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Aquan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Grom Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and seeks redemption

Ideals: Gifted, Entrepeneur. Flaws: Insane, Fearful. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Grom Middleton, Male Half-Orc Druid 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 17 (+3)13 (+1) 17 (+3)7 (-2)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 500 gp. Red spinel (70 gp). Black star sapphire (1400 gp).


Social Check DCs


Sapply Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, violet cloak. He sports a flattop hair cut. His eyes are blue and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He was born at the edge of vast desert. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Job. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Sapply Daergel, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 48000 sp. Deep blue spinel (800 gp). Blue sapphire (1100 gp). Blue quartz (5 gp). Azurite (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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