Habor Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His blue hair is singed and shortened. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Habor was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Further expansion of business; and to be a barber again
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Backpack. 1 Magnifying glass.
Thamuz Belief, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is lengthy and is close to two feet long. His gold eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the north, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and to protect his home
Ideals: Optimist, Fighting. Bonds: Nature, Immigrant. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 pp.
Zedaar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his pickaxe ready. He sports a flattop crest cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 63 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Terran, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +8
Possessions: 2600 gp. Silver comb with moonstones (400 gp).
Andram Chant, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tattered old clothes. His blue hair is thinning but still full. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. When Andram reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Gnoll, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!