Aerdeth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in a clean grey cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He wears an eyepatch.
Personality: Aerdeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Religious, Mentor. Occupation: Herbalist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Bucklal Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky green painted plate armor. He has wavy silver hair. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Immigrant, Job. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Hadarai Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tan painted combat armor at almost all times. He wears his blonde hair down. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Bowyer
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.
Cressel Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan costume with the symbols of strength on his torso. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.
Personality: This man loves writing and to teach people writing more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Old masterpiece painting (700 gp). Black velvet mask with numerous citrines (110 gp). Old masterpiece painting (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!

