Melech Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is well dressed, constantly wearing a pastel suit, green shirt, and red tie. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: Melech was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Shy, Selfish. Bonds: Poor, Immigrant, Adventurer. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Adran Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly warhammers and scimitars. He wears his silver hair up. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 6 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Logical. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 7 (-2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Undercommon, Draconic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Corkitron Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has wavy golden hair. He tend to wears goggles to shield his eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a slaver, Corkitron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp.
Wymar Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His head has been shaved. His eyes are hazel and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 77 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A small bag of saffron. (30 gp). Solid gold idol (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


