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Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: Balimaar was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Philantrophist, Gifted, Persistence. Bonds: Attractive. Occupation: Actor

Voice: Whispers

Attributes [hide]

Balimaar Redfield, Male Human Rogue 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)12 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


Norkruuth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His silver crest is braided into rings. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Bookbinder, Norkruuth learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Norkruuth Hashphronyxadyn, Male Dragonborn Cleric 8
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 17 (+3)16 (+3) 18 (+4)17 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 800 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Cloth of gold vestments (140 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: William was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Impulsive. Bonds: Family, Criminal record. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

William Blyth, Male Human Warlock 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Investigation +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 2200 gp. Silver ewer (50 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.

Personality: Calm and collected, he is a well trained Knight. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Elegant Timber, Male Tabaxi Warrior 13
Medium (6'6") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 89 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 18 (+4)15 (+2)
Skills Insight +8, Medicine +8
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: Malachite (7 gp). Rose (50 gp). Sardonyx (50 gp). Coral (130 gp). Jacinth (2000 gp). Rich purple corundum (1000 gp). Deep blue spinel (600 gp). Rhodochrosite (7 gp). Violet garnet (600 gp).


Social Check DCs

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