Stannor Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His hair is short and blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Halfling culture. He is obsessed with a lost civilization.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Flaws: Insomniac, Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Gnarsh Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His white hair is cut jaggedly and amateurishly. His eyes are likewise green.
Personality: Aggressive, abrasive, and angry, Gnarsh embodies much of what other species detest in the Half-Orcs. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gnarsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.
Rivaan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. He has scarlet crest. He has red eyes and a white hat with a pastel feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Gifted. Bonds: Rich, Military, Criminal record. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 89 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +10 / 4d6+5, Ranged +5 / 4d6+0, Grapple +5
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1800 gp). Silver chalice with lapis lazuli gems (100 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.
Hagren Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a grey suit, white shirt, and violet tie, and a wedding ring on his left hand. His hair, while still mostly black, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.
History: He was born into a rich family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Antagonistic, Selfish. Bonds: In love, Rich, Debt. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. Iolite (80 gp). Tiger eye turquoise (4 gp). Sardonyx (80 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

