Bertram Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he usually wears his white robe and has his dagger always slung over his shoulder. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His parents moved while he was still in utero so he is the first generation to be born here. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Servant soon after.
Motivation: He is unsatisfied with his job.
Flaws: Insane, Impulsive. Bonds: Job, Immigrant, Criminal record. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 84 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).
Thamior Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a greataxe on his belt, and is pretty ugly. He has a long brown beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 59 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 300 pp. Jade (90 gp). Sardonyx (80 gp). Sard (80 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with top hat. His fur is white and very short. His blue unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Disease, Shy. Bonds: Mentor. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 87 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 800 gp.
Namfoodle Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a tan coat with blue slacks. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is greedy
Flaws: Insane, Antagonistic, Secretive. Bonds: Rich, Adventurer. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 pp.
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Their contribution stands as a beacon of hope for all adventurers!