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NPC Generator

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Advanced [show]


Kyle Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He wears a colorful flower in his chestnut hair. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Kyle Floshem, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp.


Social Check DCs


Darrow Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, yellow, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He has a long golden beard with little hanging trinkets. He has a dull look in his violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Darrow was left his mother's suit of armor and trained in its use and care. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Marry his sister to traveling adventurers; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Slave, Military, Family. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Darrow Tallfellow, Male Halfling Monk 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 18 (+4)17 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Frederick Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears rags and sports a simple walking cane. His red hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Half-Elven culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He then took over the family business and is one of the better Mason for hire.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Disease, Racist. Bonds: Poor, Family, Military, Job. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Martell, Male Half-Elf Monk 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his trident. He is portly but not overly obese. His hair is long and white with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are likewise brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Gifted. Bonds: In love, Family. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Hamil Bigheart, Male Halfling Fighter 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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