Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a grey suit, white shirt, and tan tie. He has shaved his head bald. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Eccentric and domineering, Halimath will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Masseuse business at a young age. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and retire the richest man in the north
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Art Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his lavender fur down. His eyes are green and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He became a Roofer soon after.
Motivation: Expand his business; and to be a baker again
Ideals: Entrepeneur, Passionate, Justice. Bonds: Immigrant, Job. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 20 (+5) | 16 (+3) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Gnoll, Goblin
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Common Melee.
Skirt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green shirt with thin violet vertical stripes and blue pants. He has black fur. His eyes are likewise yellow.
Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.
History: Skirt lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To share knowledge with the world; and to reunite with his absent mother
Ideals: Logical. Flaws: Shy. Bonds: Family, Enemies. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 16)
Armor Class 14
Hit Points 115 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 2000 gp. Hematite (7 gp). Golden yellow topaz (200 gp). Amethyst (70 gp). Deep blue spinel (200 gp). Freshwater pearl (7 gp). Chrysoberyl (70 gp). Blue quartz (7 gp). Blue quartz (7 gp). Chrysoprase (50 gp). Star ruby (1200 gp). Hematite (7 gp). White pearl (70 gp). Chrysoberyl (70 gp). Silver pearl (70 gp). Alexandrite (200 gp). Black opal (1200 gp). Chalcedony (50 gp). Bloodstone (50 gp). Jet (70 gp). Golden yellow topaz (200 gp).
Torinn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. His blue crest is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.
History: Gifted from a young age, Torinn studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 47 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Orc, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 4000 sp. Red garnet (40 gp). Moonstone (60 gp). Eye agate (5 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

