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NPC Generator

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Advanced [show]


Enialis Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Stableman. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Enialis was born in the west. At a young age he loved to build and create. He worked as a nervous Stableman and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence. Bonds: Immigrant, Job, Rich. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Enialis Beitz, Male Half-Elf Barbarian 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Borun Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Borun was born in the east. At a young age he loved to build and create. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Philantrophist, Persistence, Fighting. Flaws: Insane. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Borun Kettlewhistle, Male Halfling Monk 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Gubu Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a blue suit. He wears a top hat to cover his moderate length silver hair. His fierce green eyes like to dwell on things.

Personality: Eccentric and domineering, Gubu will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Server, who enjoyed hunting, Gubu was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gubu took refuge in the ruined castle and found the beat up spear and armor he uses now. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Bonds: Family, Nature, Job, Adventurer. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gubu Brandon, Male Half-Orc Paladin 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Malachite (6 gp). Chrysoberyl (160 gp). Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His whole body is exceptionally muscular. His head has been shaved. He has a dull look in his green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a plains tribe. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Efferil Qualanthri, Male Elf Paladin 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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