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NPC Generator

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Advanced [show]


Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His white crest is knotted and matted. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: Tarhun was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and to protect his home

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Family, Guardian. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Tarhun Wivvyrholdalphiax, Male Dragonborn Expert 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Rose (80 gp).


Social Check DCs


Grom Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean yellow cloak covering his clean studded leather. He wears a Stetson hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. He found a children's book about a Half-Orc Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Dyer like his father before him.

Motivation: He wants to meet his childhood hero.

Flaws: Racist. Bonds: Adventurer, Mentor, Job. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Grom Graham, Male Half-Orc Warrior 5
Medium (6'2") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 12
Languages Common, Orc, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 5000 sp. Rich purple corundum (1600 gp).


Social Check DCs


Wiggan Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a pastel coat over a black low-cut shirt, and a Stetson hat upon his head. His hair is silver and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Wiggan hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Joker, Athletic. Flaws: Addict, Sensitive. Bonds: Enemies. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Wiggan Warmwater, Male Halfling Monk 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Alexandrite (200 gp).


Social Check DCs


Azaki Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Herbalist does. His whole body is exceptionally muscular. His hair is cut close to his head. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Azaki Dulmage, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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