Bertram Graeme, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and his gloved hand is found clutching a crossbow. His chestnut hair is cut short. His eyes are a pleasant blue.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Ploughman, but he got bored and became a Carter. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He would like to get married and retire; and further expansion of business
Flaws: Insomniac, Hedonist. Bonds: Military, Job, Has a crush. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp.
Rangrim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His moppish auburn hair is in a traditional bowl cut. His green eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He struck the Mason job and began his own company from there.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Ideals: Philantrophist, Joker. Flaws: Mundane. Bonds: Rich, Job. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Amber (100 gp). Azurite (14 gp). Jade (100 gp).
Ozyman Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His white hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Joker, Optimist. Bonds: Attractive, Poor, Military. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 80 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. Coral (60 gp). Sard (50 gp). Amethyst (60 gp). Black star sapphire (1400 gp). Silver pearl (60 gp). Blue quartz (8 gp). Azurite (8 gp). Azurite (8 gp). Amber (60 gp). Moonstone (50 gp). Star rose quartz (50 gp). 1 Medium magic item.
Nutae Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Stylist, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and he's attracted to the pc
Flaws: Insomniac. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Zircon (30 gp). Jade (70 gp). Jet (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!