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NPC Generator

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Advanced [show]


Donaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely brown suit with green socks and a vest with buckled shoes. He has moderate length copper crest. This gold eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Donaar studied abroad. A gifted student he started as a Weaver, but he got bored and became a Brewer. He now owns his own business.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Donaar Norixius, Male Dragonborn Sorcerer 7
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 14
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 500 gp. Moss agate (5 gp). White opal (900 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is well dressed, but even with his fine clothing he looks run-down. His left leg appears badly burned and disfigured. His white hair is drawn into a tight pony tail with a clover scrunchie. He has brown eyes and a tan hat with a yellow feather.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Artistic. Flaws: Impulsive. Bonds: Mentor, Nature. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Colton, Male Human Warlock 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Traki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a blue deerstalker hat and blue clothes. He wears his chestnut hair up. His amber eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Ideals: Opinionated. Flaws: Shy. Bonds: Mentor, Family, Enemies. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Traki Qualanthri, Male Elf Druid 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)8 (-1) 13 (+1)18 (+4)
Skills Religion +1, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1300 sp.


Social Check DCs


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries longbows. His silver hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Professionalism, Gifted. Bonds: Job, Rich. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Elaim Frostbeard, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 pp. Golden pearl (70 gp).


Social Check DCs

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