Diggory Digby, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His white hair is thinning but still full. His eyes are green and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp. 1 Masterwork Common Melee.
Bilbron Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His skin is also unnaturally pale. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He then took over the family business and is one of the better Brewer for hire.
Motivation: He has decided he is irredeemable; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 43000 sp. 1 Minor magic item.
Balam Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage
Flaws: Fearful. Bonds: Family, Religious, Rich, Has a crush. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 16)
Armor Class 10
Hit Points 80 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 2 | 1 |
Possessions: 6000 gp. Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (1200 gp).
Dalgal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel tunic with grey highlights, and long red pants that bunch up around his shoes. He keeps his long chestnut hair kept up in a rat tail. He has hazel eyes.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Fletcher like his father before him.
Motivation: To be a Servant again.
Ideals: Fighting. Flaws: PTSD. Bonds: Job, Nature. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (200 gp).
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