Dworic Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast island. Dworic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To protect his home; and he would like to get married and retire
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Nature, Has a crush. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp. 3 Antitoxin.
Two Llamas Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting yellow shirt and pants. He keeps his long white fur kept up in a rat tail. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: Two Llamas hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. Blue sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
Corkitron Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He wears his auburn hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 50 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Blue quartz (12 gp). Aquamarine (900 gp). Jade (70 gp). Jasper (60 gp). Brown-green garnet (70 gp). Sard (60 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with wide-brimmed hat. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: Born in the west to a Seamstress, Rurik learned a great deal about his father's area of expertise. A gifted student he started as a Locksmith, but he got bored and became a Seamstress. Recently the stress of being a Seamstress has made it difficult for him to sleep.
Motivation: Wants to open a new tavern; and wants a kiss
Ideals: Professionalism. Flaws: Depressed, Insomniac. Bonds: Job, Has a crush. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 98 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 19 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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