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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Caeldrim Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His silver hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Caeldrim was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist. Bonds: Military, Rich, Adventurer, Job. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Caeldrim Smith, Male Half-Elf Barbarian 7
Medium (5'2") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Blue quartz (16 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears an entirely black suit with tan socks and a vest with buckled shoes. His long beige fur is drawn into a two foot long braid. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Rich. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Three Running, Male Tabaxi Wizard 8
Medium (6'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp.


Social Check DCs


Robert Blakely, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his brown robe and has his club always slung over his shoulder. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Shy. Bonds: Poor, Slave, Nature. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Robert Blakely, Male Human Warrior 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Perception +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple grey robe with blue stripes complete with hood. He has a slight overbite and is overall scrawny. His crest is green and very short. He has several tiny amethyst earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Tarhun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Tarhun was born in the east. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Military, Debt. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Tarhun Tiammanthyllish, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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