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NPC Generator

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Advanced [show]


Argran Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has a long black beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Attractive, Military. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Argran Southey, Male Half-Orc Monk 9
Medium (6'1") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 gp. Brown-green garnet (120 gp). Pink pearl (120 gp). Smoky quartz (60 gp).


Social Check DCs


Soveliss Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green tunic with yellow highlights, and long grey pants that bunch up around his shoes. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to settle down with his crush

Flaws: Shy. Bonds: Adventurer, Criminal record, Immigrant, Military, Has a crush. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Soveliss Fasharash, Male Elf Rogue 13
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 42 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Halfling, Auran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern man dresses well, typically a more casual-formal manner. His golden hair is cut short. His eyes are a pleasant green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the east. Einkil was born on a far southern forest where he grew up under the tutelage of his father, an expert Weaver. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Persistence. Bonds: Attractive, Criminal record, Immigrant. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Einkil Dankil, Male Dwarf Sorcerer 7
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Black star sapphire (1600 gp). Black pearl (800 gp). Moss agate (15 gp). Red-brown spinel (110 gp).


Social Check DCs


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and golden. His eyes are amber and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: William was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Family, Immigrant, Adventurer. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Kinsley, Male Human Bard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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