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NPC Generator

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Advanced [show]


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop fur cut. His blue eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. In his youth he was a Butcher, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Entrepeneur, Fighting. Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Left-Handed Fang, Male Tabaxi Rogue 2
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp. 1 Silk rope.


Social Check DCs


Kildrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" northern man, he wears bulky green painted plate armor. He has a small bristly mustache and wavy brown hair. His ears are large.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to protect his home

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Kildrak Rumnaheim, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Broce Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the north. Broce liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Broce Horcusporcus, Male Gnome Bard 14
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 80 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +7, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 4000 gp. Eye agate (12 gp). Eye agate (12 gp). Banded agate (12 gp). Banded agate (12 gp). Alexandrite (500 gp). Azurite (12 gp). Aquamarine (500 gp). Jasper (70 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Sweet In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Banker uniform. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Attractive, Military, Religious. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Sweet In Woods, Male Tabaxi Cleric 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 15
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 12 (+1)15 (+2) 13 (+1)19 (+4)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2300 gp. Brown-green garnet (70 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs

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