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Advanced [show]


Three Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His gray fur is matted, messy, and big. His eyes are copper and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.

History: Three was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Three Moon, Male Tabaxi Adept 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 900 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Koeth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. He keeps his golden hair in a flapper bob. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Koeth was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Military, Slave. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Koeth Mellerelel, Male Elf Fighter 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Masterwork Musical instrument.


Social Check DCs


Lorm Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly bastard swords and hammers. He has chestnut hair. He has several tiny sapphire earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Lorm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Criminal record, Rich, Mentor, Debt. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Lorm Barney, Male Half-Orc Sorcerer 9
Medium (5'4") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)10 (+0) 16 (+3)8 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. Carnelian (20 gp). Blue quartz (13 gp). Peridot (20 gp).


Social Check DCs


Cloak On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He wears tattered old clothes. He has a hunchback. His red fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Rich, Family. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Cloak On the Mountaintop, Male Tabaxi Sorcerer 15
Medium (6'10") Tabaxi, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 32 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 8000 gp. Violet garnet (300 gp). Red spinel (100 gp). Chrysoprase (20 gp). Aquamarine (300 gp). Sardonyx (20 gp). Star ruby (1500 gp). Blue quartz (13 gp). Azurite (13 gp). Deep green spinel (100 gp). Onyx (20 gp). Rhodochrosite (13 gp). Malachite (13 gp). 1 Medium magic item.


Social Check DCs

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