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NPC Generator

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Advanced [show]


Fonkin Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Fonkin Sympony, Male Gnome Rogue 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 64 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Dwarven, Elven, Aquan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +5

Possessions: 5000 gp. Moonstone (40 gp). Red spinel (50 gp). Banded agate (6 gp). Azurite (6 gp). Aquamarine (1000 gp). Star rose quartz (40 gp).


Social Check DCs


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a black and violet robe with the hood down. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast plains. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Passionate, Optimist. Bonds: Attractive, Nature, Criminal record. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Reynard Heiser, Male Human Warlock 7
Medium (5'3") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Auran, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 300 gp. Lapis lazuli (8 gp). Brown-green garnet (120 gp). Tourmaline (120 gp). Red garnet (120 gp).


Social Check DCs


Balam Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is knotted and matted. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur, Professionalism, Gifted. Flaws: Ugly, Disease. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balam Prudence, Male Tiefling Bard 6
Medium (5'9") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Moss agate (9 gp). Freshwater pearl (9 gp).


Social Check DCs


Fibblestib Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He has no hair. He has several tiny emerald earrings on each ear.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Rich, Religious, Adventurer. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Fibblestib Bafflestone, Male Gnome Rogue 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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