Adam Upton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a violet and white robe with the hood down. He has dyed his greying silver hair a little too much giving a sharp silver color. His green unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. He is a very good compulsive liar and kleptomaniac.
History: He was born in the north, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Criminal record, Immigrant. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 55 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp.
Everard Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Sold as a small child to a brothel owner, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found.
Ideals: Disciplined, Entrepeneur. Bonds: Poor, Attractive, Family, Mentor. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
Seven Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Tailor. His fur is beige, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1900 gp. 1 Minor magic item.
Krusk Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Krusk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Krusk was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Painter.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Insane, Fearful. Bonds: Slave, Job. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 81 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 3000 gp. Iolite (50 gp). Tourmaline (70 gp). Malachite (5 gp). Bloodstone (50 gp). Rose (50 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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