River Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He carries a battered shortspear and tarnished spear as well. His fur is white and very short. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Sailor. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Cartwright, but he got bored and became a Sailor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2100 gp. Alexandrite (1000 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alston Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western man wears a fancy black suit. His hair is short and brown. His violet eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand his business; and to be a bellfounder again
Ideals: Athletic, Gifted, Logical. Bonds: Attractive, Adventurer, Job. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 200 gp. Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 4 Holy water.
Abad Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his white hair in a flapper bob. His eyes are a pleasant gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.
History: The child of a Map Maker, who enjoyed hunting, Abad was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Shy, Addict. Bonds: Poor, Nature, Adventurer. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Simon Breeden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is thinning but still full. This hazel eyed southerner is not easily forgotten.
Personality: He is mildly Human supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Priest, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. 1 Masterwork manacles.
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