Kassoon
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NPC Generator

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Advanced [show]


Lone Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His fur is gray and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Lone and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Lone Mirror, Male Tabaxi Expert 3
Medium (6'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Nicor Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is knotted and matted. His white eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Mundane. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Nicor Fluke, Male Tiefling Wizard 10
Medium (5'1") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Deception +7, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2400 gp. Golden pearl (40 gp). Deep blue spinel (1100 gp). Pink pearl (40 gp). Rhodochrosite (11 gp). Lapis lazuli (11 gp).


Social Check DCs


Peter Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears red trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful necromancer made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Mentor. Occupation: Armorer

Voice: German accent

Attributes [hide]

Peter Teinithra, Male Half-Elf Rogue 6
Medium (5'2") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His auburn hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Sailor mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Eberdeb Quillsharpener, Male Gnome Rogue 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 82 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)8 (-1) 12 (+1)19 (+4)
Skills Nature +4, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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