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NPC Generator

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Advanced [show]


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a green scarf. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish. Bonds: Military, Slave, Religious. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Theodoric Milton, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gildmak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are hazel.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north, but his parents moved at a very young age to the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear

Ideals: Opinionated, Joker. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Gildmak Fastfoot, Male Halfling Adept 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Mehen Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He has moderate length copper crest. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Bonds: Attractive, Poor, Guardian, Adventurer, Mentor. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Mehen Grrrmmballhyst, Male Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green costume with the symbols of magic on his torso. His golden hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He doesn't get along with people that don't share his tastes; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical, Impeccable. Flaws: Greedy. Bonds: Rich, Adventurer. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Cason, Male Human Barbarian 10
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 64 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 170 pp. Star rose quartz (80 gp). Red garnet (160 gp). Amethyst (160 gp). Amber (160 gp). Red-brown spinel (160 gp). Star ruby (600 gp). Carnelian (80 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs

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