Emerald Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars, and is pretty ugly. His long brown fur is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: Born in the south to a Blacksmith, Emerald learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Blacksmith.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2200 sp. Solid gold idol (800 gp).
Nimble Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His fur, while still mostly lavender, has prominent grey streaks. His blue eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the south. He can't help but pocket interesting objects he comes across
History: His parents moved while he was still in utero so he is the first generation to be born here. Nimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Retire the richest man in the south; and he has comitted a past crime that haunts him to this day
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 65 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +7
Possessions: 4000 gp. Azurite (16 gp). Amethyst (150 gp). Fire opal (700 gp). Rhodochrosite (16 gp). Alexandrite (1600 gp). Blue sapphire (700 gp). Rhodochrosite (16 gp). Fire opal (700 gp). Clear bright green emerald (8000 gp). Black opal (700 gp). Eye agate (16 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Acton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Interpreter. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his golden hair in a pixie cut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Interpreter business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Interpreter for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Guardian, Adventurer. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
Ombul Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" southern man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Ombul wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Military, Adventurer. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 3 Holy water. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
