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NPC Generator

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Advanced [show]


Travok Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of strength around his neck, and a rapier on his belt. He wears his black hair up. His face is scarred and worn.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Layabout business at a young age. His childhood dream was to be a Unemployed, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a unemployed again

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Travok Gorunn, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 260 gp.


Social Check DCs


Thokk Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the west. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thokk was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has drifted from career to career and currently works as a Armorer.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Pacifist, Optimist. Bonds: Immigrant, Attractive, Job. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Thokk Nash, Male Half-Orc Warrior 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Arnold Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly morningstars and crossbows. He keeps his golden hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Arnold was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Sabotage a competitor.

Flaws: Cynical. Bonds: Criminal record, Immigrant, Job. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Arnold Cotton, Male Human Expert 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Ethereal Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'0", this man is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to hide his balding. His face is scarred and worn.

Personality: Eccentric and domineering, Ethereal will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Body Guard, Ethereal learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Merchant again; and regain custody of his daughter

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Ethereal Wind, Male Tabaxi Sorcerer 6
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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