Modean Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He keeps his black hair in a pixie cut. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. Through the years after Modean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Modean's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Nature, Rich. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Iolite (70 gp). Star ruby (1300 gp). Moss agate (5 gp). Violet garnet (1000 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His beige fur is matted, messy, and big. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Herbalist soon after.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Peridot (20 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.
Sapply Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered green stockings. He carries a battered greataxe and tarnished pickaxe as well. His hair is always cut to a buzz. His half smiles and brown eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.
History: He was born in the east. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp.
Anverth Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white cloak and cross-gartered yellow stockings. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: Anverth is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and a strong sense of loyalty to gnomish people
Flaws: Depressed, Racist, Disease, PTSD. Bonds: Attractive. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 130 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6
Possessions: 6000 gp. Violet garnet (700 gp). Lapis lazuli (10 gp). Golden yellow topaz (700 gp). Obsidian (10 gp). Tourmaline (50 gp). Lapis lazuli (10 gp). Aquamarine (700 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

