Senteq Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue cloak and cross-gartered brown stockings. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.
History: Born in the west to a Spy, Senteq learned a great deal about his father's area of expertise. A gifted student he started as a Bricklayer, but he got bored and became a Spy. He then took over the family business and is one of the better Spy for hire.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and expand his business
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
Justin Blakeley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants, and he perpetually has his hammer ready. He wears his auburn hair up in a very large beehive style do. His eyes are amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with music.
History: He was born on a small isolated farm. Justin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Justin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a crush on the local Seamstress; and seeks redemption
Ideals: Fighting, Artistic. Bonds: Job, Nature, Criminal record, Has a crush. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 pp.
Zûgor Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His silver hair is cut jaggedly and amateurishly. His eyes are brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Cartwright in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Crown-heir father left him crippled. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Flaws: Depressed, Disease. Bonds: Attractive, Job, Rich. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 73 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. Malachite (14 gp). Golden yellow topaz (1200 gp). Jet (70 gp). Rock crystal (20 gp).
Habor Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan armored body suit, with a simple blue line shooting up and back down. He keeps his blue hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a wizard, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break
Ideals: Athletic, Artistic. Bonds: Adventurer, Mentor. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp.
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