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NPC Generator

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Advanced [show]


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts, and he perpetually has his trident ready. His fur is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Immigrant, Adventurer. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Moon In the Wind, Male Tabaxi Ranger 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 12000 cp. Deep green spinel (60 gp). Amethyst (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His moppish red hair is in a traditional bowl cut. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Dain Balderk, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He has no hair. He has amber eyes and a blue hat with a white feather.

Personality: Curran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Curran was born the youngest of three triplets. After coming to the age of reason, Curran took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Artistic, Justice, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Curran Silvereyes, Male Halfling Ranger 14
Small (3'0") Halfling, Neutral Evil (CR 14)
Armor Class 15
Hit Points 50 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)17 (+3) 12 (+1)17 (+3)
Skills History +8, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. Jasper (30 gp). Sard (30 gp). Jet (130 gp). Golden yellow topaz (600 gp). Blue quartz (14 gp). Deep blue spinel (600 gp).


Social Check DCs


Hork Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Armorer, but he was a colossal failure. He has achieved small success as a Soapmaker.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Disciplined. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Hork Mori, Male Half-Orc Expert 13
Medium (5'4") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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