Theren Raethran, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His golden hair is drawn into a tight pony tail with a card scrunchie. His half smiles and brown eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Theren was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Cynical, Insane. Bonds: Attractive, Criminal record, Family. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Golden yellow topaz (1200 gp). Emerald (1300 gp). Banded agate (15 gp). Blue star sapphire (1300 gp). Star rose quartz (60 gp). Chrysoprase (60 gp). Violet garnet (1200 gp). White opal (1300 gp). Jasper (60 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.
Gennal Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair is smooth and relatively long. He has amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Farmer like his mother before him.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Joker, Philantrophist. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp.
Lance Stratford, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His golden hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant, Family, Nature. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. A miniature golden chest with tiny emeralds lining the top (60 gp).
Orryn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a black suit, white shirt, and black tie. He has styled his auburn hair well, parting it to the right. His eyes, though not visible through his cowl, are hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 16000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!