Manfred Branson, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Navigator uniform. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east to a Navigator, Manfred learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To be a Interpreter again; and human compassion
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Poor, Attractive. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Delg Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a black and green robe with the hood down. His auburn hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Delg is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has worked as a Merchant like his father before him.
Motivation: He is unsatisfied with his job; and he feels threatened by others
Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Poor, Job. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 44 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 1100 gp. Tiger eye turquoise (7 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.
Qemuel Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is cut close to his head. He has several tiny topaz earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the east to a Healer, Qemuel learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Qemuel's homeland. Qemuel decided to take the middle way and become a bodyguard. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Fighting. Bonds: Rich, Job, Immigrant. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 15)
Armor Class 11
Hit Points 89 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Giant
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Jeweled electrum ring (4000 gp). A delicate brass dragon egg (20 gp). Finely wrought small gold bracelet (20 gp).
Lewis Harlow, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He is wearing a long, white cloak. He has moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 6 years old his parents immigrated from the north. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Flaws: Disease, Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2600 gp. Moss agate (11 gp). Azurite (11 gp). Black pearl (600 gp). Hematite (11 gp). Golden yellow topaz (600 gp). Peridot (50 gp). 1 Minor magic item.
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