Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Andram Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of his god on his torso. He is bristling with hidden weapons, mostly clubs and hammers. He keeps his long red hair kept up in a rat tail. His silver eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Andram was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now owns his own business.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Mundane, Depressed. Bonds: Criminal record, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Andram Knack, Male Tiefling Bard 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Greethen Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. He wears his rusty crest up. His eyes are gold and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Professionalism. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Greethen Wivvyrholdalphiax, Male Dragonborn Bard 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He is wearing a long, yellow cloak. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Shepherd and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Kilvar Dankil, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Qemuel Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a hunchback. His hair is cut close to his head. His silver unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Courier mother left him crippled. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Qemuel Charisma, Male Tiefling Expert 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Masterwork Common Melee.


Social Check DCs

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