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NPC Generator

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Advanced [show]


Nicholas Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people.

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Mentor, Poor. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Gresham, Male Human Rogue 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 13 (+1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Hirrathak Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears brown leather gloves, a brown jacket, and tight pants. His crest is rusty and curly. He has gold eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Miller.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is unsatisfied with his job

Ideals: Justice. Bonds: Job, Military, Attractive, Enemies. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Hirrathak Tiammanthyllish, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 78 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2400 gp).


Social Check DCs


Sindri Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His hair is long and white with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Sindri Cobblelob, Male Gnome Aristocrat 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Diggory Richie, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has moderate length golden hair. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Diggory was born with his mother's beautiful face. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Richie, Male Human Aristocrat 10
Medium (6'1") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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