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NPC Generator

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Advanced [show]


Kildrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to get a good night's sleep

Ideals: Joker, Gifted. Flaws: Mundane, Insomniac. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Kildrak Goblinbane, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 10 (+0)7 (-2)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak. He is muscular with a powerful set of arms. His golden hair is still thick. His ears are large.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, his parents were killed by a orcs raid, leaving Baern alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to get laid; and revenge

Flaws: Ugly, Antagonistic, Secretive. Bonds: Enemies, Mentor, Has a crush. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Baern Helcral, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 290 gp. 1 Magnifying glass.


Social Check DCs


Mugrunden Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His scarlet crest is thinning but still full. His red eyes peer out from beneath his deerstalker black hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Animal Trainer and found it very stressful. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Flaws: Addict. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Mugrunden Chumbyxirinnish, Male Dragonborn Expert 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1200 gp. Deep blue spinel (800 gp). Deep blue spinel (800 gp). Deep green spinel (50 gp). Moonstone (70 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has a long auburn beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Bonds: Attractive, Religious, Enemies, Immigrant. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Copeland, Male Human Fighter 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 90 pp. Silver comb with moonstones (300 gp). A roughly beaten golden orb (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and ruby ring (4000 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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