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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He wears his black hair up in a very large beehive style do. He has gleaming, smiling blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic, Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Shane Barclay, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. 1 Masterwork Light steel shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bidreked Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. His black crest is slicked back into a classic pompadour. His fierce gold eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He can't help but pocket interesting objects he comes across

History: Bidreked lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Fisher.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Logical. Bonds: Rich, Job, Criminal record, Family. Occupation: Fisher

Voice: American accent

Attributes [hide]

Bidreked Beryntolthropal, Male Dragonborn Rogue 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and curly. His amber eyes peer out from beneath his broad tan hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Denholm, Male Human Warlock 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Impeccable, Joker. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Eberk Trueblood, Male Dwarf Paladin 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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