Vondal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise his children well; and he has money and likes to spend it
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. A miniature golden chest with tiny emeralds lining the top (120 gp).
Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a green suit. His orange fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 172 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Auran, Ignan
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
Possessions: 5000 gp. Star rose quartz (80 gp). Iolite (80 gp). Sardonyx (80 gp). Coral (160 gp). White opal (1100 gp). Rhodochrosite (6 gp). Fire opal (1100 gp). Iolite (80 gp). Peridot (80 gp). Red spinel (160 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Bloodstone (80 gp). Carnelian (80 gp). Rock crystal (80 gp). Red garnet (160 gp). Amber (160 gp). Deep blue spinel (300 gp). Iolite (80 gp). Alexandrite (300 gp). Violet garnet (300 gp). Freshwater pearl (6 gp). Star rose quartz (80 gp). Black opal (1100 gp). Alexandrite (300 gp). Red garnet (160 gp). Amethyst (160 gp). Blue quartz (6 gp). Deep green spinel (160 gp). Banded agate (6 gp). 1 Medium magic item.
Tim Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He wears a simple blue robe with red stripes complete with hood. He has moderate length white hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Tim studied abroad. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 170 pp. Obsidian (10 gp). Moss agate (10 gp).
Flask Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop fur cut. His copper eyes peer out from beneath his feathered black hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was always a brilliant, if unscrupulous mind. Flask was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Blacksmith. He left for the south, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 9000 sp.
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