Naal Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and very much looks the part of a Healer. His skin is also unnaturally pale. His moppish brown hair is in a traditional bowl cut. His eyes are hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He became a Healer soon after.
Motivation: To be a Farmer again; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 98 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Halfling, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Golden pearl (130 gp). Eye agate (15 gp). Golden pearl (130 gp). Red-brown spinel (130 gp). Tiger eye turquoise (15 gp). Hematite (15 gp). Obsidian (15 gp). Aquamarine (800 gp). 1 Medium magic item.
Jak Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in yellow turtlenecks beneath a green coat with tan slacks. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.
Motivation: To end his boredom; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. Silver comb with moonstones (100 gp). 1 Minor magic item.
Gennal Berevan, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly auburn, has prominent grey streaks. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. When Gennal reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Gifted. Flaws: Ugly, Cynical, Secretive. Bonds: Poor, Military. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 34 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 120 pp. Finely wrought small gold bracelet (90 gp). Large well-done wool tapestry (100 gp). Gold music box (1000 gp). Old masterpiece painting (2200 gp). Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Vrondiss Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He has a moderate pudge and is not very fit. His gold crest is smooth and relatively long. His red eyes dart from person to person.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Vrondiss grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage
Flaws: Insane, Fearful. Bonds: Adventurer, Job, Family. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 gp. 1 Masterwork Common Melee.
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