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Advanced [show]


Seven Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his sword. He carries a battered falchion and tarnished sword as well. He wears his cinnamon fur up. His green eyes dart from person to person to random spaces in the air.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Seven hails from a village terrorized by dire rats. In his 12th year, his parents were killed by a dire rats raid, leaving Seven alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Artistic. Bonds: Adventurer, Enemies. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Seven Of Storm, Male Tabaxi Aristocrat 6
Medium (5'10") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Chem Dread, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is dressed in a clean tan cloak covering his clean studded leather. His red hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: He got into the Beggar business at a young age. He has had some formal singing training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chem fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Artistic, Fighting. Flaws: Hedonist. Bonds: Job, Family. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Chem Dread, Male Tiefling Ranger 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Adrik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Adrik Daraln, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He got into the Priest business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Religious, Job. Occupation: Priest

Voice: German accent

Attributes [hide]

Zook Wildwander, Male Gnome Aristocrat 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)12 (+1) 12 (+1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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