Taklinn Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his green robe. He is portly but not overly obese. His silver hair is greasy and uncared for. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Crown-heir profession.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. By chance he met his brother recently and the two have been together since.
Motivation: Seeks redemption; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp.
Mogg Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His long white hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Mogg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Flaws: Ugly, Disease, Mundane. Bonds: Military. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Frug Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fisher.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Impulsive, Antagonistic. Bonds: Military, Job. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Foxilon Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black leather gloves, a black jacket, and tight pants. He has brown hair. His eyes are brown and beady.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.
History: Foxilon hails from a village terrorized by brigands. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was granted martial powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 110 pp.
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