Grom Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his ceremonial dagger, marred by beers. His hair is brown and curly. He has a dull look in his violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Barber, Grom learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Mundane, Impulsive. Bonds: Job. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 14)
Armor Class 10
Hit Points 64 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Giant
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 100 pp. 1 Minor magic item.
Varg Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he usually wears his brown robe and has his nunchaku always slung over his shoulder. He keeps his blonde hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.
Personality: Varg is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Depressed, Antagonistic, Racist. Bonds: Military. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 40 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 400 gp. Jade (80 gp). Silver pearl (80 gp). Amethyst (80 gp).
Heward Melancon, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Bellfounder. His hair, while still mostly white, has prominent grey streaks. He has a dull look in his gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Heward studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: A rival would like him out of the picture.
Ideals: Optimist, Gifted. Bonds: Job, Has a crush, Criminal record. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Red garnet (40 gp).
Dabbledob Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting blue shirt and pants. His hair is long and auburn with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dabbledob was born on a far southern island where he grew up under the tutelage of his mother, an expert Sailor. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Shy, Impulsive. Bonds: Attractive, Military, Immigrant. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. Iolite (70 gp).
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