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NPC Generator

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Advanced [show]


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. With bright auburn hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Professionalism. Bonds: Attractive, Immigrant, Rich. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Hamil Greenleaf, Male Halfling Fighter 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Arjhan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He is portly but not overly obese. His red crest is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: Arjhan was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Arjhan Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Dadalan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His crest, while still mostly bronze, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Athletic, Fighting. Bonds: Enemies, Nature, Immigrant. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Dadalan Lhamboldennish, Male Dragonborn Aristocrat 10
Medium (6'3") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Nature +7, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1900 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Gimurt Gorunn, Male Dwarf Expert 11
Medium (4'2") Dwarf, True Neutral (CR 11)
Armor Class 9
Hit Points 65 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)13 (+1) 15 (+2)7 (-2)
Skills Athletics +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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