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NPC Generator

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Advanced [show]


Arjhan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Cartwright. He keeps his red crest in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Arjhan Xephyrbahnor, Male Dragonborn Ranger 6
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Average lock. 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Spyglass.


Social Check DCs


Azgrom Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Azgrom Beckwith, Male Half-Orc Barbarian 10
Medium (5'1") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 74 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 10 (+0)16 (+3) 8 (-1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Terran, Elven
Attacks Melee +9 / 3d6+5, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2300 gp. Onyx (80 gp). Emerald (1100 gp). Amber (90 gp).


Social Check DCs


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He has wavy red hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic, Artistic. Bonds: Attractive, Rich, Criminal record. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Immeral Netyoive, Male Elf Ranger 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Salasar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his brass crest up. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Salasar is depressed about a lot of things. He tends to be a nihilist. Salasar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Ugly, Addict, Depressed, Hedonist. Bonds: Rich. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Salasar Vangdondalor, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)19 (+4) 12 (+1)17 (+3)
Skills Arcana +7, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Abyssal, Draconic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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