Gomory Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his mace ready. He has red hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Optimist. Flaws: Terse. Bonds: Attractive, Religious. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Shifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His orange fur is unkempt and raggedy. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Shy, Disease. Bonds: Poor. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 20)
Armor Class 12
Hit Points 156 (20d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d10+3, Ranged +8 / 5d10+2, Grapple +8
Possessions: 24000 gp. Brass mug with jade inlays (200 gp). Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (2400 gp). Silver ewer (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Old masterpiece painting (2200 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Fire opal pendant on a fine gold chain (2200 gp). A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver comb with moonstones (600 gp). Carved bone or ivory statuette (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (1000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Cloth of gold vestments (170 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled gold crown (5000 gp). 1 Medium magic item. 1 Medium magic item.
Odorr Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a blue scarf. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He wears large thick round spectacles.
Personality: Odorr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 2 years.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Ideals: Extrovert. Flaws: Mundane. Bonds: Military, Attractive, Job. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 29000 cp. Violet garnet (600 gp). Deep blue spinel (600 gp). White pearl (150 gp). Deep blue spinel (600 gp). 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Simple lock. 1 Small steel mirror.
Immeral Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Dilettante. His broad hat is riddled with cuts and holes. He has a dull look in his blue eyes.
Personality: Immeral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a small toy that he constantly fidgets with.
History: He was raised in a plains tribe. When Immeral reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Addict, Insomniac. Bonds: Nature, Military. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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