Geoffrey Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'10" northern man, he wears a violet collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is still thick. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He became a Hunter soon after.
Motivation: He is content; and to be a locksmith again
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Job, Nature. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He has moderate length dark red hair. His silver eyes peer out from beneath his deerstalker violet hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Merihim was born the youngest of three triplets. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted. Bonds: Job, Family. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Glim Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his brown hair to look like a famous performer. He has violet eyes and a brown hat with a white feather.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the west. Glim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist, Professionalism. Bonds: Poor, Immigrant, Religious. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Taklinn Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and red handkerchief worn on his right side. He has a moderate pudge and is not very fit. His hair, while still mostly brown, has prominent grey streaks. He has gleaming, smiling violet eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Dyer business at a young age. His childhood dream was to be a Scribe, but he was a colossal failure. He then took over the family business and is one of the better Dyer for hire.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Ugly. Bonds: Has a crush, Job, Adventurer. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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