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NPC Generator

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Advanced [show]


Joser Underbough, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his white robe and has his longsword always slung over his shoulder. With bright chestnut hair and a scraggly beard. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. By chance he met his brother recently and the two have been together since.

Motivation: He is a bit of a kleptomaniac.

Bonds: Immigrant, Guardian, Family, Military, Criminal record. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Joser Underbough, Male Halfling Druid 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Tûmhom England, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears an entirely green suit with pastel socks and a vest with buckled shoes. His chestnut hair is singed and shortened. His green eyes peer out from beneath his deerstalker green hat.

Personality: Tûmhom wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Tûmhom England, Male Half-Orc Rogue 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)7 (-2) 17 (+3)8 (-1)
Skills Animal Handling +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp.


Social Check DCs


Umpen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. He has white hair. This amber eyed northerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Insane, Fearful. Bonds: Criminal record, Enemies. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Umpen Albaratie, Male Gnome Aristocrat 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the north to a Shoemaker, Gomory learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has never given up on his music dream.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job, Family. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Gomory Gentry, Male Human Warlock 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 18 (+4)15 (+2)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 5000 cp.


Social Check DCs

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